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Art De La Guerre
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Art De La Guerre Index du Forum > Rules question V4
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Zoltan
Légat
Inscrit le: 18 Jan 2015 Messages: 535
Localisation: Wellington, New Zealand
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Posté le: Lun Déc 08, 2025 3:29 am Sujet du message: |
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| KevinD a écrit: | I perfectly understand your point an out timing. It is irrelevant.
If you were in melee during the melee phase and your commander was either included or engaged, you must test if you take a. Hit during the rout phase (on a 1-3 if last hit, otherwise on a 1). |
Thank you.
So your view is that a commander that was engaged in combat during the Combat Phase and routed his opponent, continues to count as engaged in combat during the Rout and Pursuit Phase in the event that he takes a cohesion hit from a routing friend, and takes a death test. |
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Zoltan
Légat
Inscrit le: 18 Jan 2015 Messages: 535
Localisation: Wellington, New Zealand
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Posté le: Lun Déc 08, 2025 4:34 am Sujet du message: |
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| Zoltan a écrit: | | KevinD a écrit: | I perfectly understand your point an out timing. It is irrelevant.
If you were in melee during the melee phase and your commander was either included or engaged, you must test if you take a. Hit during the rout phase (on a 1-3 if last hit, otherwise on a 1). |
Thank you.
Your first reply to Mark's OP said that you thought if the commander had routed his opponent in the Combat Phase, he was no longer in melee and therefore would not test for receiving a cohesion hit in the Rout and Pursuit Phase. Looks like you've "clarified" your view during the course of this discussion and now feel the commander remains in combat and, accordingly, must test. |
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Mark G Fry
Légat

Inscrit le: 15 Juin 2017 Messages: 617
Localisation: Bristol, UK
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Posté le: Lun Déc 08, 2025 10:00 am Sujet du message: |
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So the way I am reading all this is as follows:
1. as the test for routed through occurs after all combats have been resolved (so it is - in my mind - a matter of timing), if the friendly unit that has been routed through has already destroyed the unit it was itself fighting (to its front), there is no test to the general (regardless of whether he is integrated or attached).
2. as the test for the General occurs before any pursuits occur, a unit with a general, that has been routed through by a friendly unit that turn, that is not fighting any other enemy unit, does not have to test for the general, even if that unit has been contacted by the pursuing enemy unit (in a manner that might cause a cohesion loss), in that turn. As the pursuit happens after the test for the general would usually take place.
I think that is right
Thanks
Mark _________________ 'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis |
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Ramses II
Magister Militum

Inscrit le: 17 Juil 2015 Messages: 1295
Localisation: London
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Posté le: Lun Déc 08, 2025 4:57 pm Sujet du message: |
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No Mark, you have completely misunderstood this.Â
As Kevin and Zoltan have tried to explain, when the unit suffers a disorder hit, this immediately affects the attached commander (per p28). However, because the unit (and hence the commander) could suffer a disorder at several points in both player’s phases, the commander is only actually tested in the rout / pursuit phase.Â
Does that help?? |
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Neep
Signifer
Inscrit le: 09 Jan 2023 Messages: 385
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Posté le: Lun Déc 08, 2025 5:00 pm Sujet du message: |
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The question hinges on the line on page 27, section Attached commander, bullet 2:
| Citation: | | Once engaged in combat the commander remains so until one of the units is Routed, which can take several game-turns. | (needs an erratum to add "or disengaged")
When is a unit routed?
when it receives its last cohesion hit (or if LI...)?
when it is lifted from the table?
when the Rout and Pursuit phase ends?
It's not going to matter very often, but the last choice keeps things simplest. |
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Mark G Fry
Légat

Inscrit le: 15 Juin 2017 Messages: 617
Localisation: Bristol, UK
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Posté le: Lun Déc 08, 2025 8:40 pm Sujet du message: |
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| Ramses II a écrit: | No Mark, you have completely misunderstood this.Â
As Kevin and Zoltan have tried to explain, when the unit suffers a disorder hit, this immediately affects the attached commander (per p28). However, because the unit (and hence the commander) could suffer a disorder at several points in both player’s phases, the commander is only actually tested in the rout / pursuit phase.Â
Does that help?? |
I am clearly not making myself clear - apologies.
1. Yes - if a unit with an Integral general (or attached general that is contributing to the outcome of a melee) receives a hit - a roll must be made to see if the general is killed. That is clear.
The question is ... when in the sequence of play does that roll take place.
Is it ...
1a. the instant after that original hit is made? (so before the next combat in the sequence etc.)?
or
1b. after all melees in that sequence have been calculated? So at the end of the melee phase of that game turn.
If it is 1a. and the general fails the test and is killed - that then subjects the unit he was with to another cohesion loss.
Does that loss also happens immediately? And if that loss takes the unit he was with over its break point, so it also routs, does it then fight the opponent it was due to fight that melee turn, or is there no melee?
2). If however, the unit being routed through by its friendly unit has not yet fought its round of melee yet (all in the same sequence of melees in that turn), surely it is still in combat at the moment the friendly routed unit routes through it?
Or
are all the melees calculated first (as all are deemed to occur simultaneously - or are they?) and then, after all the melees are calculated, all the routing unit routed, and then any tests to see if the General might be affected by the route are calculated?
3. If (going back to my original question) the unit (with the Integral general) has won its combat (and so is now not fighting any enemy units) but it is in the path of the rout of another friendly unit, the unit (with the Integral general) will receive a cohesion loss from the unit routing through it. Does that cohesion loss occur immediately?
I now understand that the Integral general is NOT subject to a roll to see if he is killed, if his unit has destroyed the unit it was fighting to its front this turn, as the units cohesion loss is not caused by combat, but by the fact it is being routed through. However, this implies that there is a sequence of play here and that the rout-through must occur after all melees have been resolved.
This might all sound very convoluted but I think there is an important issue around sequence of play here.
If neither a rout-through cohesion loss or a roll for a general involved in a melee (where the unit looses a cohesion point) occurs until after all the melees in that game turn have been resolved (in the Rout or Pursuit phase) - that makes sense. Although a unit can be broken by being hit by a pursuing enemy unit, if it is already in combat.
If the unit being routed through, drew its combat with the unit it was fighting frontally (so no test was required on the general for the rout-through or the lost combat) as the combat was not lost) but it will (I assume) need to dice for the General once the enemy unit that is pursuing hits it in the flank? Or does that happen after any test for the General should already have been taken?
Thanks _________________ 'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis |
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madaxeman
Magister Militum

Inscrit le: 01 Nov 2014 Messages: 1704
Localisation: Londres Centraal.
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Posté le: Lun Déc 08, 2025 10:30 pm Sujet du message: |
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THE ROLL FOR LOSS OF GENERALS IS SUPPOSED TO BE MADE IN THE ROUT PHASE…Â
(We all often do it immediately, but that’s so we don’t forget - and because there’s almost no situations in which there could be a second hit.  But even then no one does the rout effects immediately - we all know that’s wrong) _________________ www.madaxeman.com |
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Ramses II
Magister Militum

Inscrit le: 17 Juil 2015 Messages: 1295
Localisation: London
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Posté le: Mar Déc 09, 2025 2:23 am Sujet du message: |
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Ok Mark, to answer your questions, please re-read p68. The pertinent points are the 1st bp, the 4th bp and the 8th bp:-
- Routs and pursuits are conducted at the end of the player’s sequence after the resolution of all combats
- All friendly units directly behind the routing unit after its reorientation and less than one UD from it lose one cohesion point. Those units can in turn be Routed if reduced to zero cohesion points. This can result in a “cascade†of routs.Â
- Commanders engaged in combat or included in a Routed unit risk being eliminated (see p28 ).
These points should answer all your questions.Â
So, regarding the timing or sequence of play, all combats and melees are resolved first, ideally marking those units with an included / attached commander that have suffered hits and or been routed. Â
Later, in the Rout / Pursuit phase, the commander is tested (including for being routed through). |
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Mark G Fry
Légat

Inscrit le: 15 Juin 2017 Messages: 617
Localisation: Bristol, UK
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Posté le: Mer Déc 10, 2025 12:52 pm Sujet du message: |
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Thanks all
Helpful as always & appreciated
It's the "cascade" issue that I was struggling with, as whilst P.68 and P.69 are clear - adding in the effect caused by the general being integral (or attached) to the unit in melee, and then cohesion losses caused either by pursuits or the subsequent issue of the loss of that general causing a further cohesion loss, that might also rout the unit he was included in, and its possible effect on another unit with it's rout path, was all a bit too much.
Complex melees are all to common in ADLG - especially with lines of infantry turning on each others flanks. So clarity on these points is IMHO critical to avoid misunderstanding.
Cheers
Mark _________________ 'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis |
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Ramses II
Magister Militum

Inscrit le: 17 Juil 2015 Messages: 1295
Localisation: London
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Posté le: Mer Déc 10, 2025 7:02 pm Sujet du message: |
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Ok Mark, I am not sure I understand your ‘complex example’, but I think you are referring to the timing of actions in the earlier phases, which are key and need to be considered carefully. Consider two examples - ’blue’ MI with attached commander is in melee with ‘red’ MC. In the movement phase of Red’s turn, the MC wish to disengage while another unit of ‘Red’ HC attacks the flank of the MI.
- If the MC disengages first, the melee is ended, allowing the ‘blue’ commander to cease being in melee before  the HC moves into contact.
- If the HC moves first, the melee continues while the MC disengages, keeping the ‘blue’ commander in the melee.
- Continuing the above example
- In the melee phase ‘blue’ MI with attached commander is routed,
- the unit is removed in the rout phase.
- Since the commander was participating in the melee, it will test in the Rout phase.
- If the MI is subsequently routed through (unlikely), the commander only tests once
- If the ‘blue’ MI win and rout the ‘red’ HC, the melee ends allowing the commander to be detached. If the ‘blue’ MI is subsequently routed through, the commander does not test since it is no longer attached
I hope this answers your concerns. |
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SteveR
Signifer
Inscrit le: 21 Mar 2018 Messages: 399
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Posté le: Jeu Déc 11, 2025 12:09 am Sujet du message: |
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[quote="][*]If the ‘blue’ MI win and rout the ‘red’ HC, the melee ends allowing the commander to be detached. If the ‘blue’ MI is subsequently routed through, the commander does not test since it is no longer attached[/list][/list]
I hope this answers your concerns. [/quote]
This is the circumstance that I was unsure of. I agree with you, which should concern you.
What you are saying is that if the Unit with a commander attached destroys its opponent during the melee phase, even if the unit he is attached to during the melee phase takes a cohesion hit during the Rout phase, he does not test.
This is a question to me because all routs happen at the same time. The general becomes unattached at the exact same point in the game where his unit is routed through. So it could be called either way. |
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Art De La Guerre Index du Forum > Rules question V4
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