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Mark G Fry
Légat

Inscrit le: 15 Juin 2017 Messages: 588
Localisation: Bristol, UK
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Posté le: Dim Oct 20, 2024 3:27 pm Sujet du message: War Wagons & Armour? |
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I might be missing something, but how do War Wagons interact with armoured opponents in melee?
The wording on page 17 implies that a units 'armour' classification is a result of ..."Some troops are better protected by metal armour and/or a large shield". The implication being that it is not just the physical armour that matters (e.g. the large shield).
Page 14 describes them as "well protected, tough ..." and WWgs have a protection from shooting of +2 (except against Artillery & Incendiary) - but there seems to be no reference to what their protection is in combat.
Do we just assume that they count the same as any other 'heavy' foot unit - so an enemy unit with Armour or Heavy Armour will always gain a +1 if losing in melee against a WWg?
Just thought I'd clarify this as P67, which covers War Wagons in combat very thoroughly, doesn't make reference to their 'armour' status at all.
Thanks
Mark _________________ 'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis |
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KevinD
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Inscrit le: 23 Aoû 2021 Messages: 668
Localisation: Texas
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Posté le: Dim Oct 20, 2024 7:39 pm Sujet du message: |
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Interesting. I’d guess they don’t count as armored then…. |
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Mark G Fry
Légat

Inscrit le: 15 Juin 2017 Messages: 588
Localisation: Bristol, UK
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Posté le: Dim Oct 20, 2024 8:22 pm Sujet du message: |
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KevinD a écrit: | Interesting. I’d guess they don’t count as armored then…. |
My conclusion exactly Kevin
On the Unit Characteristics Tables (Page22) some units have their protection in [x] brackets - such as Knights, Foot Knights, Cataphracts, which the notes at the bottom equate to Armour or Heavy Armour. That is not the case for War Wagons - so I'm assuming that mean they are not counted as Armoured or Heavily Armoured, in the same way that some Bowmen are counted as having Pavices which gives them missile protection but no additional protection in melee.
Hey ho.
Mark _________________ 'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis |
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SteveR
Signifer
Inscrit le: 21 Mar 2018 Messages: 381
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Posté le: Dim Oct 20, 2024 8:44 pm Sujet du message: |
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I use WWg fairly often and am brokenhearted that they dont count as having armor.
Especially when their opponents do |
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Mark G Fry
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Inscrit le: 15 Juin 2017 Messages: 588
Localisation: Bristol, UK
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Posté le: Lun Oct 21, 2024 9:22 am Sujet du message: |
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SteveR a écrit: | I use WWg fairly often and am brokenhearted that they dont count as having armor.
Especially when their opponents do |
It does seem a bit 'counter intuitive' I must admit - especially when all the written stuff in the lists implies they have superior protection.
So I agree Steve. Count me as the second supporter in the crowd-funder for WWgs to be classified as (at least) Armoured.
I am just dusting down and rebasing an old (& much loved) 28mm Hussite army ready for ADLG use - it was built to play old Newbury 'Fast Play' rules, back over 20+ years ago - so it makes a full DBM army look a reasonable size (it has 18 wagons ) - but it is so beautifully painted that I cannot bare to part with any of it.
Hussite Civil Wars anybody
Cheers
Mark _________________ 'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis |
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Dickstick
Tribun
Inscrit le: 17 Juil 2016 Messages: 725
Localisation: West Bromwich
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Posté le: Lun Oct 21, 2024 9:46 am Sujet du message: |
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Much like a pavise , the armour is not on the man.
In melee it can be avoided. _________________ Player 747 don't call me Jumbo |
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Hazelbark
Magister Militum
Inscrit le: 12 Nov 2014 Messages: 1672
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Posté le: Lun Oct 21, 2024 12:04 pm Sujet du message: |
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The superior ability to avoid damage is in the protection factor of warwagons.
Giving them armor would increase the cost by 2 points (at least).
I don't know whether that would make them more or less common. Should all have it? does it imply the troops with them armored or just hiding in the wagon? Is there any other effect for the lack of formation density the defenders may have? Or should the armor only take effect when the Wagon is prepared? |
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SteveR
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Inscrit le: 21 Mar 2018 Messages: 381
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Posté le: Lun Oct 21, 2024 2:04 pm Sujet du message: |
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Hazelbark a écrit: | The superior ability to avoid damage is in the protection factor of warwagons.
Giving them armor would increase the cost by 2 points (at least).
I don't know whether that would make them more or less common. Should all have it? does it imply the troops with them armored or just hiding in the wagon? Is there any other effect for the lack of formation density the defenders may have? Or should the armor only take effect when the Wagon is prepared? |
Vox Populi vox Dei - you can tell a lot about cost by watching people vote with their feet.
I would argue that Wwg, except bladed ones, are too expensive in points as it stands. As evidence look at how often they are purchased when available. Given their limited historical usage that may be just fine of course - no need to create super weapons.
As it stands they are essentially invulnerable to anything on horse or camel and melt like snow when any foot contacts them on a short edge. Unless they are battle ready which costs CP and renders them stagnant and then makes it even. Against a unit which usually costs less. |
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KevinD
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Inscrit le: 23 Aoû 2021 Messages: 668
Localisation: Texas
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Posté le: Lun Oct 21, 2024 3:27 pm Sujet du message: |
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So, in close combat they do not count as armored when the enemy rolls better and they take a -1 when they roll better than armored or fully armored opponents in close combat, right?
(By rolls I mean the die score plus or minus any tactical factors like disordered, battle ready, etc.) |
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Hazelbark
Magister Militum
Inscrit le: 12 Nov 2014 Messages: 1672
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Posté le: Lun Oct 21, 2024 4:38 pm Sujet du message: |
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SteveR a écrit: |
Vox Populi vox Dei - you can tell a lot about cost by watching people vote with their feet.
I would argue that Wwg, except bladed ones, are too expensive in points as it stands. As evidence look at how often they are purchased when available. Given their limited historical usage that may be just fine of course - no need to create super weapons.
As it stands they are essentially invulnerable to anything on horse or camel and melt like snow when any foot contacts them on a short edge. Unless they are battle ready which costs CP and renders them stagnant and then makes it even. Against a unit which usually costs less. |
Hardly melt like snow head on.
I do love shooting them down with archers as the war wagon user is usually shocked when that happens.
You should run them in a few tournaments.
As with most things i think they are about costed right.
No real need to make them popular. Always remind me Richard Bodley Scott's comment in his FOG rules roughly he said, "I don't want them to be popular or in large numbers because they are painfully dull to play against and commonly used by people that really only like negative play." Now of course he also said certain anal rules lawyers could be punched in the nose. So I take him figuratively not literally.
Also the argument about mob sentiment given how few armies have proper warwagons, i think could be seen many other ways including they are not costed cheap because people do not err in over indulgence. |
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SteveR
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Inscrit le: 21 Mar 2018 Messages: 381
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Posté le: Lun Oct 21, 2024 5:41 pm Sujet du message: |
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Hazelbark a écrit: |
Hardly melt like snow head on.
I do love shooting them down with archers as the war wagon user is usually shocked when that happens.
You should run them in a few tournaments.
As with most things i think they are about costed right. |
Now Dan, if you think they are costed right you should be the one to bring them. I'll loan you my Hussites any time you want.
A 6 point MSW or a 8 point HSW fights a 10 or 12 point WWG at a 1 to 0 on the short edge
Seems like a better bet than 3 archers costing 17 - 21 points shooting them at 2 to 2 to me. That should take on average roughly 2 turns of shooting to inflict a cohesion loss and 8 turns of shooting to destroy. Ignoring ties so it is even longer. |
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Mike Bennett
Légat
Inscrit le: 11 Nov 2017 Messages: 594
Localisation: Carnforth, Lancashire, UK
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Posté le: Lun Oct 21, 2024 6:21 pm Sujet du message: |
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SteveR a écrit: |
A 6 point MSW or a 8 point HSW fights a 10 or 12 point WWG at a 1 to 0 on the short edge |
And WWG are factors up versus heavy knight impact or heavy cavalry bow / impact which are more expensive.
Or compare elephants to javelinmen
So my conclusion; if you compare anyone to only their optimal opponent, the cost is wrong  |
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SteveR
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Inscrit le: 21 Mar 2018 Messages: 381
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Posté le: Lun Oct 21, 2024 7:26 pm Sujet du message: |
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Well Mike I had written "they are essentially invulnerable to anything on horse or camel" earlier you may recall.
However the optimal opponents issue is not as clear as you say - they are a 0 to 1 against any foot other than LI or LMI. I would argue that HI Sword, HI Spear, MI Sword, MI Spear and of course foot knights are far more ubiquitous than javelinmen. In other words, unless you are facing Mongols, it's pretty certain you will have lots of troops that work very well against you out there.
And if you do face Mongols they can dismount anyway.
They exert no ZOC, cannot move 3 UD in the operational zone, and are pretty easily avoided even by knights or HCh. Because of the lack of ZOC even if you get close to them the mounted can just move away. They cannot initiate combat against mounted so the only way you get that lovely factors up situation you mention is if the mounted, for some unfathomable reason, elect to charge them.
But the bottom line is what I wrote earlier. When I start seeing them at any tournament with any frequency I will acknowledge they are fairly costed. |
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Mark G Fry
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Inscrit le: 15 Juin 2017 Messages: 588
Localisation: Bristol, UK
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Posté le: Mar Oct 22, 2024 10:54 am Sujet du message: |
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To add to their list of 'disabilities' Steve - there is the fact that they cannot disperse enemy LI in the open, as they cannot move into contact with them.
So a line of static enemy LI bows (for example) in front of a line of WWgs will force the WWgs to stop and the only way they can remove the LI is to either try and shoot them down, and admittedly the WWg are ok at shooting, but it's still a long struggle, or ensure that the WWgs have supporting HF units that can charge through the wagons to disperse the LI. Not a great solution and costly, even if those units are Levy impetuous.
On Dan's point about density etc. When you read about Hussite, Hungarian or Muscovite wagon laagers (or see drawings of Chinese ones) they appear to have been deployed in multiple ranks quite often, and with a lot of attached infantry (with xbows, handguns, spears, halberds and war flails in and around the wagon). So I suspect that they were probably reasonably comparable with their foot enemies as far as density goes (with the exception of a pike keil). I also suspect that C14-early C15th dismounted knights were probably not fighting in a particularly dense formation either.
I shall be taking up Dan's competition challenge, at Beachhead in Bournemouth in the UK in February, assuming I can get all the rebasing done in time.
However, with my recent appalling run of luck over the last few months - my Khmer elephants did more damage to my opponents by routing at Lisbon, than they actually managed in combat I wouldn't count my potential result at Bournemouth as any real test of a WWgs abilities!
RBS's comments about WWgs are fair enough (& as Dan states he is renowned for his 'choice' use of words) and there are sets of rules that treat WWgs as purchasable 'difficult' terrain that must be deployed at the start of the game, and which remain static throughout the game (but provide a combat and protection advantage). Having them trundling about like armoured cars on the battlefield/playmat is not that realistic, but at least it does allow they to participate in the game
However, having a prepared WWg offer no advantage of protection in melee does seem a bit harsh IMHO.
Cheers
Mark _________________ 'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis |
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madaxeman
Magister Militum

Inscrit le: 01 Nov 2014 Messages: 1626
Localisation: Londres Centraal.
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Posté le: Dim Oct 27, 2024 10:54 pm Sujet du message: |
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Fighting against an opponent with better armour makes it harder for you to defeat them in hand to hand combat.  It doesn’t make it any easier for them to defeat you.Â
Given the likely historical (and tabletop) role of war wagons is to be an “obstacle†that delays the enemy, it would seem an odd development were they to become better at actually defeating armoured foot in combat (by matching their armour), as well as the effect of making it even harder for unarmoured foot to successfully assault them in the course of a normal 7-turn game _________________ www.madaxeman.com |
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