Neep
Signifer
Inscrit le: 09 Jan 2023 Messages: 370
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Posté le: Lun Oct 13, 2025 4:42 am Sujet du message: WWg protection against Art and Incendiary |
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| WWg always have protection 2 and El usually 0, unless shot at by Art or incendiary where it's effectively -1 due to the bonus. Not unreasonable for El, but a 3 point swing for the admittedly vulnerable static wooden WWg seems perhaps excessive. Anyone feel this is an oversight? |
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Dickstick
Tribun
Inscrit le: 17 Juil 2016 Messages: 737
Localisation: West Bromwich
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Posté le: Lun Oct 13, 2025 6:27 am Sujet du message: |
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Let's not forget the foot Knights
3 protection to zip to the artillery ball.
Loosing a wheel or a leg to an artillery ball would be relatively easy in one hit and make the (ex)owner inoperative .
At least the wagon and foot knights get to repair if left alone.
I'm in the "it's reasonable " camp. _________________ Player 747 don't call me Jumbo |
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Neep
Signifer
Inscrit le: 09 Jan 2023 Messages: 370
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Posté le: Lun Oct 13, 2025 2:12 pm Sujet du message: |
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| Good point, I should look at it as invulnerability to longbow and xbow. |
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Hazelbark
Magister Militum
Inscrit le: 12 Nov 2014 Messages: 1709
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Posté le: Lun Oct 20, 2025 1:06 pm Sujet du message: |
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| Neep a écrit: | | WWg always have protection 2 and El usually 0, unless shot at by Art or incendiary where it's effectively -1 due to the bonus. Not unreasonable for El, but a 3 point swing for the admittedly vulnerable static wooden WWg seems perhaps excessive. Anyone feel this is an oversight? |
No it is written in the rules very clearly. |
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