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Andy Fyfe
Légionaire
Inscrit le: 14 Fév 2024 Messages: 108
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Posté le: Jeu Sep 11, 2025 9:16 am Sujet du message: WWG melee |
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Hi Guys,
Consider the following situation; a WWG is in melee with two units on one of its long edges (diagram 1).
Unit 1 (same side as WWG) attacks unit B in the flank (diagram 2).
Does Unit B lose a cohesion from multiple combat?
Does it depend which unit (A or B) was the primary unit in the previous combat phase (chosen by the phasing player each melee phase)?
I suspect unit B would have to be the primary unit for it to lose a cohesion point as all other units are in simple support vs a WWG.
What happens if Unit A was the primary unit in the red players turn but then in the blue players turn he choses unit B as the primary melee unit?
I don't think unit B loses a cohesion point as multiple combat only happens during charge, confirmation or pursuit.
Andy |
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lionelrus
Magister Militum
Inscrit le: 21 Mar 2009 Messages: 4851
Localisation: paris
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Posté le: Jeu Sep 11, 2025 3:18 pm Sujet du message: |
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1 est en soutien de mêlée, il n'a pas besoin de faire une charge pour arriver dans cette position (c'est un soutien) et B perd un point de cohésion, ses facteurs de combat sont à 0 (-1 avec la perte de cohésion).
Pour les mêlées suivantes, tout dépend du joueur en phase.
Si c'est le rouge, alors il peut faire combattre B en combattant principal contre le WWG avec A en soutien simple.
Ou faire combattre A contre le WWG, auquel cas B combat contre 1 avec tous les malus ad hoc.
Si le bleu est en phase, il décide quel unité va combattre le WWG comme adversaire principal, avec les mêmes conséquences. _________________ "Quand on a pas de technique, faut y aller à la zob"
Perceval à Yvain et Gauvain. |
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vexillia
Centurion

Inscrit le: 21 Nov 2017 Messages: 445
Localisation: Nantwich, UK
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Posté le: Ven Sep 12, 2025 7:40 am Sujet du message: |
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Citation: | 1 is in support of melee, he does not need to make a charge to arrive in this position (this is a support) and B loses a cohesion point, his combat factors are at 0 (-1 with the loss of cohesion).
For the following meshes, everything depends on the player in phase.
If it's the red, then he can fight B by main fighting the WWG with A in simple support.
Or have A fight against the WWG, in which case B fights against 1 with all ad hoc malus.
If the blue is in phase, he decides which unit will fight the WWG as the main opponent, with the same consequences. |
Google translate. _________________ Martin Stephenson
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Andy Fyfe
Légionaire
Inscrit le: 14 Fév 2024 Messages: 108
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Posté le: Ven Sep 12, 2025 9:12 am Sujet du message: |
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vexillia a écrit: | Citation: | 1 is in support of melee, he does not need to make a charge to arrive in this position (this is a support) and B loses a cohesion point, his combat factors are at 0 (-1 with the loss of cohesion).
For the following meshes, everything depends on the player in phase.
If it's the red, then he can fight B by main fighting the WWG with A in simple support.
Or have A fight against the WWG, in which case B fights against 1 with all ad hoc malus.
If the blue is in phase, he decides which unit will fight the WWG as the main opponent, with the same consequences. |
Google translate. |
Thank you Martin.
It does seem to make the attackers of a WWG vulnerable if they all count as being in melee for multiple combat effects. |
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Neep
Signifer
Inscrit le: 09 Jan 2023 Messages: 356
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Posté le: Ven Sep 12, 2025 2:29 pm Sujet du message: |
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[Let me correct this some more.]
Page 61 says WWg cannot "provoquer" multiple attacks. Page 67 says the phasing player gets to decide which is the main unit and which is the support. So either:
WWg and A fight neither with support. 1 fights B with a +1 situation modifier and B fight back with a 0 basic factor (unless B is LH, or LI if they are in terrain;-)
OR
WWg and B fight. 1 provides melee support 1+basic factor, and B fights back with a 0 basic factor (etc). A negates the WWg's +1 support.
As WWgs do not have a ZoC, I believe B can turn to face 1 next turn (if it survives). WWg would then provide simple support to that melee.
Dernière édition par Neep le Ven Sep 12, 2025 7:11 pm; édité 2 fois |
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lionelrus
Magister Militum
Inscrit le: 21 Mar 2009 Messages: 4851
Localisation: paris
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Posté le: Ven Sep 12, 2025 3:03 pm Sujet du message: |
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Neep a écrit: | Page 61 says WWg cannot "initiate" multiple attacks. Unless you want to argue that "initiate" was intended to mean something other than "participate in", I think you have your answer - 1 and B fight a separate melee. |
Le point est sans objet ici. La règle P61 dit "les WWB ne peuvent provoquer ou subir une attaque multiple, ce qui signifie qu'ils ne peuvent ni prendre de flanc ou d'arrière, ni être pris de flanc ou d'arrière. _________________ "Quand on a pas de technique, faut y aller à la zob"
Perceval à Yvain et Gauvain. |
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Andy Fyfe
Légionaire
Inscrit le: 14 Fév 2024 Messages: 108
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Posté le: Ven Sep 12, 2025 4:36 pm Sujet du message: |
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lionelrus a écrit: | Neep a écrit: | Page 61 says WWg cannot "initiate" multiple attacks. Unless you want to argue that "initiate" was intended to mean something other than "participate in", I think you have your answer - 1 and B fight a separate melee. |
Le point est sans objet ici. La règle P61 dit "les WWB ne peuvent provoquer ou subir une attaque multiple, ce qui signifie qu'ils ne peuvent ni prendre de flanc ou d'arrière, ni être pris de flanc ou d'arrière. |
Agreed - they can't initiate a Multiple Attack because they cannot contact the enemy. |
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KevinD
Tribun
Inscrit le: 23 Aoû 2021 Messages: 701
Localisation: Texas
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Posté le: Ven Sep 12, 2025 6:39 pm Sujet du message: |
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1. So if the WWg player says B is the main combatant in the melee, then, B takes a cohesion hits and fights at 0 -1 (Cohesion) + 1 (Support from A) and WWg gets its factor plus Melee Support (basic factor) from 1 plus + 1 (for flank)
Or
2. If he says A is the main target then WWg fights A with normal factors on both sides and 1 fights B: 1 gets factor (including charge bonus) + 1 for flank and B is 0 for being attacked in flank.
2a. (Assuming no one is destroyed) Next turn B conform its front versus 1 (I guess unless he declares B the main unit vs the WWg in which case everyone stays as is.)
(All of this assumes 1 is not a Light unit.)
Is this correct? |
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Neep
Signifer
Inscrit le: 09 Jan 2023 Messages: 356
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Posté le: Ven Sep 12, 2025 7:10 pm Sujet du message: |
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Multiple attack = cohesion hit. All the rules are about whether the cohesion hit happens or not. If WWg can't cause multiple attacks then they cannot cause the cohesion hit.
I have no idea whether B must or rather can turn. I guess in the absence of a clear rule, they should get the choice. |
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lionelrus
Magister Militum
Inscrit le: 21 Mar 2009 Messages: 4851
Localisation: paris
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Posté le: Sam Sep 13, 2025 7:58 am Sujet du message: |
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Neep a écrit: | Multiple attack = cohesion hit. All the rules are about whether the cohesion hit happens or not. If WWg can't cause multiple attacks then they cannot cause the cohesion hit.
I have no idea whether B must or rather can turn. I guess in the absence of a clear rule, they should get the choice. |
Les règles sont claires, vous êtes quasiment le seul à soulever des points tordus et sans intérêt, le besoin d'exister sans doute. Par exemple, attaque multiple= cohésion point est une égalité fausse: il peut y avoir des attaques multiples sans pertes de cohésion, et , bien sûr, toute perte de cohésion ne vient pas d'attaque multiple. _________________ "Quand on a pas de technique, faut y aller à la zob"
Perceval à Yvain et Gauvain. |
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Neep
Signifer
Inscrit le: 09 Jan 2023 Messages: 356
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Posté le: Sam Sep 13, 2025 7:09 pm Sujet du message: |
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Lionel, fair enough. Sometimes my rhetoric squeezes out my meaning. The rules do present "multiple attack" as a certain condition, and then additional conditions that will cause a cohesion hit. My point is that the condition of "multiple attack" does not persist - you must check it each time. And it has no effects other than to permit the possible cohesion hit loss. Thus you could combine all the conditions together and have one rule defining when the cohesion hit occurs. This is a semantic point and perhaps uninteresting.
But WWg cannot cause a multiple attack so they must simply be left out of the calculation. B does not take a cohesion hit.
Safety bicycles are a boon. So are safety razors.
Dernière édition par Neep le Dim Sep 14, 2025 2:47 pm; édité 1 fois |
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madaxeman
Magister Militum

Inscrit le: 01 Nov 2014 Messages: 1657
Localisation: Londres Centraal.
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Posté le: Dim Sep 14, 2025 9:49 am Sujet du message: |
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Andy Fyfe a écrit: | vexillia a écrit: | Citation: | 1 is in support of melee, he does not need to make a charge to arrive in this position (this is a support) and B loses a cohesion point, his combat factors are at 0 (-1 with the loss of cohesion).
For the following meshes, everything depends on the player in phase.
If it's the red, then he can fight B by main fighting the WWG with A in simple support.
Or have A fight against the WWG, in which case B fights against 1 with all ad hoc malus.
If the blue is in phase, he decides which unit will fight the WWG as the main opponent, with the same consequences. |
Google translate. |
Thank you Martin.
It does seem to make the attackers of a WWG vulnerable if they all count as being in melee for multiple combat effects. |
Choosing to launch an attack a fortification on wheels whilst not also being mindful of the threat posed by enemy units who are able to hit you in the flank or rear whilst your troops are attempting to scale the aforementioned fortification ... ?
I don't see that as being particularly unreasonable in terms of the attackers vulnerability....
As often seems to be the case with such questions, the best solution would appear to be to try and position your own troops more carefully so that the scenarios that create these overly negative outcomes simply don't arise.
Posting on the forum and asking if the rules might perhaps be (re)interpreted in such a way as to mitigate the downsides of the extremely dangerous situations you have placed your own troops in usually turns out to be a poor second choice, and one which rarely survives Lionels Razor ...  _________________ www.madaxeman.com |
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