Urbanbunny
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Inscrit le: 13 Oct 2014 Messages: 127
Localisation: CLWC
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Posté le: Mer Avr 29, 2020 1:21 pm Sujet du message: ADLG-R Solo Maximillian German vs Early ECW English Royalist |
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For most of my games I've played, its been against historical opponents to see if the game gives you the right feel.
For this game, I decided to play two non historical opponents and see what happens.
In other rules sets, generally the later armies thrash the earlier ones, which, while historical, doesn't make for much fun in such a narrow period. So, could this work?
The English won the game and chose to attack in the plains. The terrain fell mostly in the flanks on the English side, forcing their army to bunch up.
This allowed the German keils to face off against the nasty English shock horse while attempting to stop the English "Cuirassiers" with their outdated knights.
The end result was a win to the Germans! The keils proved to be very resilient and were able to charge mounted and beat them.
Maxmillian Germans
Command 1
Competent General
2 x Heavy Knight Elite
1 x Heavy Cav Impact
1 x Kiel Elite
2 x LF Arquebus
Command 2
Competent General
2 x Heavy Knight
1 x Heavy Cav Impact
1 x Kiel Elite
1 x LF Arquebus
Command 3
Competent General
3 x Kiels
2 x Medium Artillery
Early ECW Royalists 1642
Command 1
Brilliant General
4 x Medium Cav Shock Impetuous
1 x Dragoon Arquebus
1 x Pike & Shot reduced musket mediocre
Command 2
Competent General
3 x "Cuirassiers" Extra Heavy Cav Pistol Elite
1 x Dragoon Arquebus
1 x Pike & Shot reduced musket mediocre
Command 3
Competent General
5 x Pike & Shot reduced musket mediocre
1 x Med artillery
The English deploy with two fields and a plantation on their side.
The Germans have a much more open table with a field and a gentle hill.
Landsknects!
The German Keil charges!
Landsknects charging the mounted and beating them
_________________ Simon
Urban Bunny Wargames Research Labs |
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