Art De La Guerre
Bienvenue sur le forum de discussion de la règle de jeu l'Art De La Guerre
 
FAQFAQ RechercherRechercher Liste des MembresListe des Membres Groupes d'utilisateursGroupes d'utilisateurs S'enregistrerS'enregistrer
ProfilProfil Se connecter pour vérifier ses messages privésSe connecter pour vérifier ses messages privés ConnexionConnexion
Multiple Opponents melee - Rout due to flank charge.
Page 1 sur 1
Poster un nouveau sujet   Répondre au sujet
 Art De La Guerre Index du Forum > Rules questions V3
Auteur Message
Three
Vétéran


Inscrit le: 20 Déc 2017
Messages: 180
MessagePosté le: Lun Nov 05, 2018 11:35 pm    Sujet du message: Multiple Opponents melee - Rout due to flank charge. Répondre en citant
This came up in one of tonight's games, and opinion was evenly split as to what happens next. The situation was as follows -

Very Happy Mixed Indian Bow /sword facing down
Shocked Mixed Indian Bow /sword facing right

Cool Greek Medium foot facing up

Embarassed Greek Medium Foot facing left.

In the Indian turn things were like this -


--
--- Very Happy ------- Embarassed

Shocked Cool


Cool is in contact with Very Happy frontally and has Shocked in contact on it's left edge.


In the Greek's turn Embarassed charges Very Happy on Very Happy 's left flank, causing a casualty and as it already had 2 casualties, it routs Very Happy .

The question is whether Shocked fights at all in the Greek melee phase, as there is no main melee opponent due to Very Happy being routed by the flank charge. Rule book and FAQs were consulted so a page reference would be much appreciated.
Revenir en haut de page
Voir le profil de l'utilisateur Envoyer un message privé
madaxeman
Magister Militum


Inscrit le: 01 Nov 2014
Messages: 1468
Localisation: Londres Centraal.
MessagePosté le: Mar Nov 06, 2018 9:05 am    Sujet du message: Répondre en citant
This is about the timing of when a auto-destruct melee takes place

When a 2nd (flank) contact causes a unit to evaporate, no dice are rolled to resolve this round of melee but the destroyed unit remains in place until the end of the combat phase (at which point it is removed).

So, the melee still exists between the two primary units until the end of the melee phase. The flank contacts are still supporting the primary melee, its just that their factors don;t count as no dice are rolled.
_________________
www.madaxeman.com


Dernière édition par madaxeman le Mar Nov 06, 2018 3:10 pm; édité 2 fois
Revenir en haut de page
Voir le profil de l'utilisateur Envoyer un message privé Visiter le site web de l'utilisateur
Three
Vétéran


Inscrit le: 20 Déc 2017
Messages: 180
MessagePosté le: Mar Nov 06, 2018 9:15 am    Sujet du message: Répondre en citant
Which was what we eventually went with, thanks.
Revenir en haut de page
Voir le profil de l'utilisateur Envoyer un message privé
Ramses II
Magister Militum


Inscrit le: 17 Juil 2015
Messages: 1160
Localisation: London
MessagePosté le: Mar Nov 06, 2018 9:59 am    Sujet du message: Répondre en citant
And the reference is the first bullet of Specific Cases, p59.
Revenir en haut de page
Voir le profil de l'utilisateur Envoyer un message privé
Three
Vétéran


Inscrit le: 20 Déc 2017
Messages: 180
MessagePosté le: Mar Nov 06, 2018 11:11 am    Sujet du message: Répondre en citant
Ramses II,

We looked at that, I don't think that that case is quite the same. It talks of the routed unit not fighting - fair enough - and then also not offering support - again fair enough - but the flanking Indian unit Shocked is still in melee (2nd bullet point, page 50) with Cool 's flank. So the question was whether Shocked is still counting as a support to the routed unit, even though there is no melee, or whether the fact that there is no melee involving the routed unit means that Shocked is now a new melee and so a combat involving Shocked v Cool now takes place.


The 1st bullet point on page 59 only talks about the unit that is destroyed, not about any other unit that is supporting it. Not trying to be picky here, appreciate the replies and we quite agree with there being no combat etc but I don't think that that example quite fits.
Revenir en haut de page
Voir le profil de l'utilisateur Envoyer un message privé
Dickstick
Légat


Inscrit le: 17 Juil 2016
Messages: 680
Localisation: West Bromwich
MessagePosté le: Mar Nov 06, 2018 1:21 pm    Sujet du message: Répondre en citant
Your smiling guy doesn't rout until the end of mêlée.
It fights as primary unit.
It just is a no dice auto kill mêlée .
So support units are still support units to the auto kill fight and not starting their own fight.
This makes sense when dead units are only removed at the end of shooting and the end of mêlées as per sequence of play
_________________
Player 747 don't call me Jumbo
Revenir en haut de page
Voir le profil de l'utilisateur Envoyer un message privé
  
 Art De La Guerre Index du Forum > Rules questions V3
Page 1 sur 1
Poster un nouveau sujet   Répondre au sujet Toutes les heures sont au format GMT

 
Sauter vers:  
Vous ne pouvez pas poster de nouveaux sujets dans ce forum
Vous ne pouvez pas répondre aux sujets dans ce forum
Vous ne pouvez pas éditer vos messages dans ce forum
Vous ne pouvez pas supprimer vos messages dans ce forum
Vous ne pouvez pas voter dans les sondages de ce forum